Technology always marches forward, but often there are a couple of hobbled lurches backwards at the same time. One of them appears to be Nvidia PhysX, a proprietary graphics technology that was all ...
NVIDIA has stopped supporting 32-bit CUDA applications. Now, many games, including Mirror's Edge, Borderlands 2, and the ...
Remember PhysX, the GPU-accelerated technology that let games realistically simulate destructible cloth, shattering glass, moving liquids, smoke, fog, and other particle effects? It only ever got ...