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As computers get better at chess, their games look more human. Their moves seem more connected to known strategic plans, and when they aren’t, the logic can still often be discerned by experts. But ...
The Deep Blue supercomputer was a chess computer developed by IBM. The project began at Carnegie Mellon University with chess computers Hitech, Chiptest, and Deep Thought that used advances in custom ...
When you visit the History of Computer Chess exhibit at the Computer History Museum in Mountain View, California, the first machine you see is "The Turk." In 1770, a Hungarian engineer and diplomat ...
The self-taught chess engine, known as “Giraffe,” was designed by graduate student Matthew Lai. Computers can already squash human opponents at chess by using their great computational speed to ...
Twenty-four years ago on Monday, a world chess champion came up against a force too great to overcome: a computer. Garry Kasparov lost the first game of a six-game match on February 10, 1996, against ...
The sixth game of the World Chess Championship was over before the sun set. This was new. The intricately fought contests had thus far lasted until night fell, and sometimes well beyond. The darkness ...
In the spring of 1997, a supercomputer built by a team of IBM scientists stunned the world by beating grandmaster Garry Kasparov, considered one of the greatest chess players in history. Deep Blue, as ...
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