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This morning, the Khronos group announced some big advances in the OpenGL ecosystem. Including the fact that Android L integrates OpenGL ES 3.1 with AES.
Among Android L's many, many features is one that will set game developers' hearts aflutter – support for the recently announced OpenGL ES 3.1. This is the cross-platform rendering API used in many ...
For example, Android 2.0 was released in October of 2009, but it was the NDK r3 update in March of 2010 that added support for OpenGL ES 2.0, independently of a specific Android release, yet ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Google today launched Android Studio 3.0, the latest version of its ...
Imagination has released details of its next generation of GPUs, aimed at the ultra-affordable mobile and embedded markets. In doing so it has raised the bar for low-end smartphones by including ...
If you’ve looked into GPU-accelerated machine learning projects, you’re certainly familiar with NVIDIA’s CUDA architecture. It also follows that you’ve checked the prices online, and know how ...