News

Valve’s Joe Ludwig talks about the latest updates on the Khronos Group’s VR standardization process that is now being called “OpenXR.” Ludwig says that OpenXR is still primarily creating an open and ...
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to ...
Consumer-grade virtual reality (and, to a lesser extent, augmented reality) is only a few years old, but it’s already an extremely fragmented market. Wikipedia lists almost 30 distinct VR headsets ...
The Khronos Group has launched the first official version of the OpenXR specification, which could make cross-platform AR and VR applications a lot more common in the future. It allows developers to ...
Windows Mixed Reality joins several major platforms by supporting OpenXR. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. OpenXR is available for ...
BEAVERTON, Ore.--(BUSINESS WIRE)--Today, The Khronos ® Group, an open consortium of industry-leading companies creating graphics and compute interoperability standards, announces multiple conformant ...
Valve has introduced a new update for its Steam VR application updating it to version 1.16, bringing with it for OpenXR support. SteamVR on Windows now officially supports the OpenXR 1.0 API, enabling ...
The new OpenXR 1.0 specification will help virtual and augmented reality work well across platforms. OpenXR is supported by several large companies in the VR and AR industries. Microsoft added OpenXR ...
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The Khronos Group is an open industry consortium that counts over 140 hardware and software companies within the 3D graphics, AR and VR, computer vision, and machine learning fields. The group ...