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Developer Insomniac Games has revealed that the web-swinging in its upcoming Spider-Man game is based on physics and momentum. The new Spider-Man has been on everyone's radars for over a year, and ...
Now that we've got actual gameplay footage, people have been analysing Spider-Man's PS4 web swings. While yesterday's gameplay demo has generally impressed, there has been some question of whether ...
One of the most important parts of any Spider-Man video game is the web slinging, and one of the most important realism bits is that the webs don’t just shoot off into the sky. Insomniac Games has ...
A new developer video for Spider-Man is available for viewing. Insomniac Games has discussed how it developed Spider-Man's web-slinging and swinging mechanics in a new video part of Game Informer's ...
From the time that Marvel’s Spider-Man was announced to the week of its release, people have been talking about the web-swinging mechanics and wondering how it stacked up to other games. Spider-Man 2 ...
2004's Spider-Man 2 was the first Spider-Man game that introduced a physics-based web-swinging system, courtesy of a man named Jamie Fristrom. The previous games featured simplistic web-swinging from ...
Web-swinging is the most important part of any Spider-Man game. Sure, a good story is nice, a quality open-world design goes a long way, and visual fidelity is always a nice perk, but if the ...
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