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And it’s easy enough for me to just drop it in the assets, then drop it in my game hierarchy. Then if I want it in my game, fire up an animation controller within Unity andaway you go.” ...
The latest update to the Oculus Integration for Unity adds the Quest’s controller-free hand-tracking to the editor.
Seeing the Apple-made universal game controller support in iOS 7 was a healthy boost of confidence for game developers around the mobile universe earlier this year. For the folks at Unity, this ...
MCV Staff 13th May 2015 Development News In this in-depth tutorial, Mixamo will guide you through creating a functional scene with root motion and will use several animation methods with Mecanim.
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