That game was Prey, the now largely forgotten precursor to Arkane's completely non-related 2017 sci-fi FPS of the same name, ...
From easy-to-open doors to powerful sound systems, these pickup truck models sport the best features for a fun and memorable ...
Compared to the smooth hand-drawn animation that's popular in modern indie games, the low-res 2D visuals in Perfect Tides: ...
A chat with former Halo Wars creator James Miller about his new space 4X, which strikes a careful balance between realism and approachability.
Call of Duty, Hyrule Warriors, Kirby, and Anno; November 2025 has plenty of huge games that could be among the year's best.
RPGs, in many ways, are one of the backbones of the gaming industry. They are plentiful, come in all shapes and sizes, and ...
Private equity firms are poised to take over iconic video game maker Electronic Arts in a massive leveraged buyout. What ...
The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light that behaves naturally, and characters whose expressions feel genuine.
First, let’s rewind a bit for some context. Earlier this summer, developer Romero Games revealed that funding for its ...
TL;DR: Project Shadowglass by Starhelm Studios innovates with real-time 3D pixel art graphics, blending retro 16-bit aesthetics and early 3D visuals. Using a modified Godot engine, it offers immersive ...
Fallout Fallout "was a sequel" to Wasteland, says Interplay co-founder, and "we did everything we could not to be sued by Electronic Arts" after the devs "had to pivot out" of the follow-up Fallout ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...